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Slip out the door and fly...
♪ time is like a knife for me now.
Created on 2008-11-11 05:06:37 (#17128358), last updated 2009-11-27
6,608 comments received, 5,955 comments posted
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134 Journal Entries, 351 Tags, 2 Memories, 0 Virtual Gifts, 104 Userpics
| Name: | Hikari-Kyoyama Hoshi |
|---|---|
| Birthdate: | 02-27 |
| the one girl REVOLUTION |
| Character, series- Hikari Hoshi (OC; Shaman King.) Character type- Main. Digimon partner- Plotmon -> Tailmon -> Angewomon -> Ophanimon. D-Comm colours/symbol- Red and yellow with a sun split in half as the symbol. Character appearance- Hoshi has peach skin, blood-reddish eyes and long blond hair that she always keeps in braids. She has a red bandanna on in order to keep her braids out of sight. When she wears her sweatshirt, she has the neck part of it up to conceal a long scar she received when she was a child. She also keeps her breasts bound by bandages, making it seem as if she lacks much of a chest. On her back, she has an assortment of tattoos that range from a sun split in two on her neck to the kanji for "light", "drive", "resolve", "strength" and "protection". On her lower back, she has the word "HIKARI" tattooed all the way across. She also has plenty of scars on her chest, arms and legs from various fights. Here is a picture for reference. |
| i'm a SOLDIER. |
| Character history- Hoshi has always had a normal shaman life until she hit the tender age of six years of age. Her grandfather was forced to pause her training due to bouts of pneumonia and influenza. To pick her training up again, she trained with her cousin Hikari Kagura. A year after, she had enough strength to manage her normal oversoul. That night, however, she heard screaming while doing her rounds around the area. The person, Kurayami Shichiyou, had targeted young children in an attempt to lure her. They traded blows, Shichiyou using his powers of darkness to wound her on the back and Hoshi using her signature "Luminous Punch" to end the battle. She ended up fainting due to a loss of blood while crawling to the village, where her grandmother saved her and kept her alive until her mother arrived, which took her to Tokyo through her Giant Oversoul's power where she would be taken care of in a hospital for six months. [After a quick recovery, she decided to buy a uniform as a proof of her bravery.] Upon return to the village, she was given the title "Hero of the Hikari Village." With even more determination than ever, Hoshi worked tirelessly on surpassing her original strength tenfold. When she was fourteen, her parents' conversations about Hoshi and the Shaman Fights led her to pass the preliminaries for the battle. By this time, Hoshi had two dreams: save her spirit's race, the "Angelic Entities," and heal her grandfather. She masqueraded as a boy as a result of her willingness to work hard. She learned to survive on her own while living in Tokyo and eventually won the two preliminary battles she needed to continue. When it was time to start the next round of the Shaman Tournament, Hoshi, along with all of the other shamans boarded the Patch Jumbo Jet and almost instantaneously, she felt familiar vibes around the Hoshigumi, Hao's team, and so to avoid them, she sat near Asakura Yoh, who she eventually became friends with. Yet, when it came time for them to depart, all the people from the jet were let go in the air and due to teamwork, everyone came down safely to the ground. As time passed, Hoshi opened up more and more about who she was, yet still keeping up the image of being a boy instead of a girl. Though, on one day, Hoshi found a portal when she was meditating in the woods and she was curious. Shrugging to herself, she did the old "don't go in there!" trick and somehow the portal led her to the digital world. Now with her being more confused than ever, she looked at all of the weird creatures and a Plotmon came up to her by nudging her leg who also tried to explain to her the wonders of the digital world. Naturally, this entire thing went over her head, yet she went along and accepted it in hopes she'd be transported to her own world soon enough. Character personality- Tsundere is the word you want to use when describing Hoshi. Her near default mood is cheerful, but yet she has her moments of anger. She takes each day with enormous stride and doesn't sweat the small stuff. From being in tune with nature, she's very keen about her surroundings. Hoshi is someone who will protect those she cares about to the very end, which may or may not make her masochistic, but that's all due to how much she cares about people. Hoshi also loves nature and is a self-proclaimed nature dork. She spends a great deal of time in trees and under waterfalls for meditation, so if you're lost in the woods, you can count on Hoshi to have you survive. However, this does not mean Hoshi is without her faults. She's very hotheaded and will probably resort to using her fists rather than her head and it doesn't take much to set Hoshi off, especially when you're doing something stupid. But then again, some of the stuff Hoshi does herself is stupid, for example, charging headfirst into battle without thinking of the consequences beforehand. She's also quite stubborn about the things she believes in and rarely, if ever, gives up in fights, which may ultimately lead to her own downfall. |
| and i'm not leaving 'til the BATTLE'S OVER |
| Character abilities- Hoshi has a strong sixth sense, allowing her to see spirits, ghosts, and demons. Also, with her being a shaman, she has two attacks she can pull from Reiko, her spirit, while using her skateboard. Reiko is essentially Hoshi's spirit partner given to her from her birth. Reiko is one of the many Angelic Entities that are around Hoshi's village and she's used to draw out Hoshi's shamanic powers. How she became her partner is her parents handpicked her to protect their daughter as well as guide her through her journey. Where Reiko can control Hoshi's body, Hoshi has flight capabilities and can hover in the air. She also has two attacks she can draw out of Reiko in this form. "Bright Bang" - Hoshi charges her furyoku to her finger or to her hand and she can send a bright light at a person. This lasts for evasiveness as well as to distract her opponent. "Angel Rush" - Hoshi forms a ball of light in one hand and in the other, she materializes angel wings. She combines the two spheres together and sends it at her opponent. When Hoshi uses her skateboard oversoul, she has two attacks she can draw from Reiko in this form. It also greatly accelerates her speed when she rides her skateboard due to Reiko being inside of her skateboard. "Blinding Lightshow" - Hoshi can create a blinding light with her palms. This lasts for evasiveness. "Luminous Punch" - One of Hoshi's most used attacks. She jumps up in the air, with her fist clenched while her skateboard generates an angel wing to use as a shield or when she's attacking. Hoshi has also learned a bit of the fabled book Chou Senji Ryakketsu since her time here in the Digital World. What she can do is stabilize her furyoku long enough to pull out an attack. "Solar Rush" - Hoshi draws two circles, one big and one small around her and in the middle, she draws her family's symbol, a spiral sun split in two halves and she whams it at her opponent. Due to how unused Hoshi is to this attack, she can pull this off, however she's very weak to continue it. |
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